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Smoove ACTION

Find Or Create Subscriber

Checks if a contact exists in your account otherwise will create a contact. See the docs.
  • Action
  • Read only
  • API key
  • SDK
  • MCP

IMPLEMENTATION

Call this tool

Connect a user's Smoove account once, then configure and run Find Or Create Subscriber from your backend or agent.

import { PipedreamClient } from "@pipedream/sdk"

const pd = new PipedreamClient({
  projectId: process.env.PIPEDREAM_PROJECT_ID!,
  clientId: process.env.PIPEDREAM_CLIENT_ID!,
  clientSecret: process.env.PIPEDREAM_CLIENT_SECRET!,
  projectEnvironment: "production",
})

const result = await pd.actions.run({
  id: "smoove-find-or-create-subscriber",
  externalUserId: "{external_user_id}", // any stable ID for this user in your system
  configuredProps: {
    smoove: { authProvisionId: "apn_xxxxxxx" },
    email: "Email",
    firstName: "First Name",
  },
})

console.log(result)

SCHEMA

Inputs

Pipedream supplies the connected account. Your application provides the operation-specific values below. Dynamic inputs are resolved against that user's account.

Find Or Create Subscriber inputs
Property Type Description
email Email string
Email of the subscriber.
Required Dynamic
firstName First Name string
First name of the subscriber.
Optional
lastName Last Name string
Last name of the subscriber.
Optional
cellPhone Cellphone string
Cellphone of the subscriber.
Optional
address Address string
Address of the subscriber.
Optional
company Company string
Company of the subscriber.
Optional
position Position string
Position of the subscriber.
Optional
canReceiveEmails Can Receive Emails boolean
Can receive emails flag
Optional
canReceiveSmsMessages Can Receive SMS Messages boolean
Can receive sms messages flag.
Optional

REFERENCE

Tool details

Behavior hints are published with the component in the Pipedream registry and surface as MCP tool annotations, so an agent can reason about a tool before it calls it.

Registry key
smoove-find-or-create-subscriber
Version
0.0.2
App
Smoove
Authentication
API key
Read-only
Yes
Destructive
No
Open world
Yes