Build Games Faster
Emit new event when a (classic) project card is created or moved to a specific column. For Projects V2 use New Issue with Status
trigger. More information here
Emit new event when a collaborator is added See the documentation
Emit new event when commits are pushed to a branch See the documentation
Emit new event when a commit comment is created See the documentation
The Unity Cloud Build API lets you automate the process of setting up and distributing game builds. It's a powerful suite of tools allowing developers to personalize and streamline build tasks. With Pipedream, you can harness this API to integrate build processes with your existing tools, notify teams, deploy builds to platforms, and react to events in Unity Cloud Build in real-time.
import { axios } from "@pipedream/platform"
export default defineComponent({
props: {
unity_cloud_build: {
type: "app",
app: "unity_cloud_build",
}
},
async run({steps, $}) {
return await axios($, {
url: `https://build-api.cloud.unity3d.com/api/v1/users/me`,
auth: {
username: `${this.unity_cloud_build.$auth.api_key}`,
password: ``,
},
})
},
})
The GitHub API is a powerful gateway to interaction with GitHub's vast web of data and services, offering a suite of endpoints to manipulate and retrieve information on repositories, pull requests, issues, and more. Harnessing this API on Pipedream, you can orchestrate automated workflows that respond to events in real-time, manage repository data, streamline collaborative processes, and connect GitHub with other services for a more integrated development lifecycle.
import { axios } from "@pipedream/platform"
export default defineComponent({
props: {
github: {
type: "app",
app: "github",
}
},
async run({steps, $}) {
return await axios($, {
url: `https://api.github.com/user`,
headers: {
Authorization: `Bearer ${this.github.$auth.oauth_access_token}`,
"X-GitHub-Api-Version": `2022-11-28`,
},
})
},
})