Unity Cloud Build icon

CONNECT APP

Build with Unity Cloud Build

Build Games Faster

Web & App Development

  • API key

MCP

Give your agent Unity Cloud Build tools

Every Unity Cloud Build action is exposed as an MCP tool on Pipedream's remote server. Point a client at it with your end user's ID and Connect resolves that user's Unity Cloud Build account for each tool call — you store no tokens.

// accessToken: mint a short-lived token with the Connect SDK — see the MCP guide
const transport = new StreamableHTTPClientTransport(
  new URL("https://remote.mcp.pipedream.net/v3"),
  {
    requestInit: {
      headers: {
        Authorization: `Bearer ${accessToken}`,
        "x-pd-project-id": "{project_id}",
        "x-pd-environment": "production",
        "x-pd-external-user-id": "{external_user_id}", // any stable ID for this user in your system
        "x-pd-app-slug": "unity_cloud_build",
      },
    },
  },
)

const mcp = new Client({ name: "my-agent", version: "1.0.0" })
await mcp.connect(transport)

const { tools } = await mcp.listTools()
// Every tool arrives with its own input schema — run one with mcp.callTool().

API PROXY

Call the Unity Cloud Build API directly

For an endpoint with no pre-built tool, the Connect proxy forwards your request to the Unity Cloud Build API with the connected user's credentials attached. You store no tokens and write no refresh logic.

const resp = await pd.proxy.get({
  externalUserId: "{external_user_id}", // any stable ID for this user in your system
  accountId: "apn_xxxxxxx",
  url: "https://build-api.cloud.unity3d.com/api/v1/users/me",
})

// Any allowed Unity Cloud Build endpoint works here. Pipedream attaches the
// connected account's credentials to the outgoing request.

SDK

Run Unity Cloud Build actions from your backend

Connect a user's Unity Cloud Build account once, then discover and run its tools on their behalf from your own code — TypeScript, Python, or plain HTTP.

import { PipedreamClient } from "@pipedream/sdk"

const pd = new PipedreamClient({
  projectId: process.env.PIPEDREAM_PROJECT_ID!,
  clientId: process.env.PIPEDREAM_CLIENT_ID!,
  clientSecret: process.env.PIPEDREAM_CLIENT_SECRET!,
  projectEnvironment: "production",
})

const tools = await pd.components.list({
  app: "unity_cloud_build",
  componentType: "action",
})

TOOLS

Unity Cloud Build actions

On-demand operations your product or agent can configure and run on behalf of a connected user.

No Unity Cloud Build actions are available yet.

EVENTS

Unity Cloud Build triggers

Event sources your backend can deploy for users and receive through a webhook.

No Unity Cloud Build triggers are available yet.

REFERENCE

App details

Reference metadata for the Unity Cloud Build connector in the Pipedream registry.

App slug
unity_cloud_build
Authentication
API key
Categories
Web & App Development
Actions
0
Triggers
0
API proxy
Available