Unity Cloud Build

Build Games Faster

Integrate the Unity Cloud Build API with the Node API

Setup the Unity Cloud Build API trigger to run a workflow which integrates with the Node API. Pipedream's integration platform allows you to integrate Unity Cloud Build and Node remarkably fast. Free for developers.

Run Node Code with the Node API

Write custom Node.js code and use any of the 400k+ npm packages available. Refer to the Pipedream Node docs to learn more.

 
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Overview of Unity Cloud Build

The Unity Cloud Build API lets you automate the process of setting up and distributing game builds. It's a powerful suite of tools allowing developers to personalize and streamline build tasks. With Pipedream, you can harness this API to integrate build processes with your existing tools, notify teams, deploy builds to platforms, and react to events in Unity Cloud Build in real-time.

Connect Unity Cloud Build

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import { axios } from "@pipedream/platform"
export default defineComponent({
  props: {
    unity_cloud_build: {
      type: "app",
      app: "unity_cloud_build",
    }
  },
  async run({steps, $}) {
    return await axios($, {
      url: `https://build-api.cloud.unity3d.com/api/v1/users/me`,
      auth: {
        username: `${this.unity_cloud_build.$auth.api_key}`,
        password: ``,
      },
    })
  },
})

Overview of Node

Develop, run and deploy your Node.js code in Pipedream workflows, using it between no-code steps, with connected accounts, or integrate Data Stores and File Stores.

This includes installing NPM packages, within your code without having to manage a package.json file or running npm install.

Below is an example of installing the axios package in a Pipedream Node.js code step. Pipedream imports the axios package, performs the API request, and shares the response with subsequent workflow steps:

Connect Node

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// To use previous step data, pass the `steps` object to the run() function
export default defineComponent({
  async run({ steps, $ }) {
    // Return data to use it in future steps
    return steps.trigger.event
  },
})

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