CONNECT APP
Build with Roblox
Open Cloud API from Roblox, the online game platform
Entertainment
- API key
MCP
Give your agent Roblox tools
Every Roblox action is exposed as an MCP tool on Pipedream's remote server. Point a client at it with your end user's ID and Connect resolves that user's Roblox account for each tool call — you store no tokens.
// accessToken: mint a short-lived token with the Connect SDK — see the MCP guide
const transport = new StreamableHTTPClientTransport(
new URL("https://remote.mcp.pipedream.net/v3"),
{
requestInit: {
headers: {
Authorization: `Bearer ${accessToken}`,
"x-pd-project-id": "{project_id}",
"x-pd-environment": "production",
"x-pd-external-user-id": "{external_user_id}", // any stable ID for this user in your system
"x-pd-app-slug": "roblox",
},
},
},
)
const mcp = new Client({ name: "my-agent", version: "1.0.0" })
await mcp.connect(transport)
const { tools } = await mcp.listTools()
// e.g. run Delete Data Store Entry:
const result = await mcp.callTool({
name: "roblox-delete-data-store-entry",
arguments: {
universeId: "Universe ID",
dataStoreId: "Data Store ID",
},
})# access_token: mint a short-lived token with the Connect SDK — see the MCP guide
headers = {
"Authorization": f"Bearer {access_token}",
"x-pd-project-id": "{project_id}",
"x-pd-environment": "production",
"x-pd-external-user-id": "{external_user_id}", # any stable ID for this user in your system
"x-pd-app-slug": "roblox",
}
async with streamablehttp_client("https://remote.mcp.pipedream.net/v3", headers=headers) as (read, write, _):
async with ClientSession(read, write) as session:
await session.initialize()
tools = await session.list_tools()
# e.g. run Delete Data Store Entry:
result = await session.call_tool("roblox-delete-data-store-entry", {
"universeId": "Universe ID",
"dataStoreId": "Data Store ID",
})API PROXY
Call the Roblox API directly
For an endpoint with no pre-built tool, the Connect proxy forwards your request to the Roblox API with the connected user's credentials attached. You store no tokens and write no refresh logic.
const resp = await pd.proxy.get({
externalUserId: "{external_user_id}", // any stable ID for this user in your system
accountId: "apn_xxxxxxx",
url: "https://apis.roblox.com/api-keys/v1/introspect",
})
// Any allowed Roblox endpoint works here. Pipedream attaches the
// connected account's credentials to the outgoing request.# The path segment is the target URL, URL-safe base64 encoded:
# https://apis.roblox.com/api-keys/v1/introspect
curl "https://api.pipedream.com/v1/connect/{project_id}/proxy/aHR0cHM6Ly9hcGlzLnJvYmxveC5jb20vYXBpLWtleXMvdjEvaW50cm9zcGVjdA?external_user_id={external_user_id}&account_id=apn_xxxxxxx" \
-H "Authorization: Bearer {access_token}" \
-H "x-pd-environment: production"SDK
Run Roblox actions from your backend
Connect a user's Roblox account once, then run Delete Data Store Entry on their behalf from your own code — TypeScript, Python, or plain HTTP.
import { PipedreamClient } from "@pipedream/sdk"
const pd = new PipedreamClient({
projectId: process.env.PIPEDREAM_PROJECT_ID!,
clientId: process.env.PIPEDREAM_CLIENT_ID!,
clientSecret: process.env.PIPEDREAM_CLIENT_SECRET!,
projectEnvironment: "production",
})
const result = await pd.actions.run({
id: "roblox-delete-data-store-entry",
externalUserId: "{external_user_id}", // any stable ID for this user in your system
configuredProps: {
roblox: { authProvisionId: "apn_xxxxxxx" },
universeId: "Universe ID",
dataStoreId: "Data Store ID",
},
})from pipedream import Pipedream
pd = Pipedream(
client_id="{oauth_client_id}",
client_secret="{oauth_client_secret}",
project_id="{project_id}",
project_environment="production",
)
result = pd.actions.run(
id="roblox-delete-data-store-entry",
external_user_id="{external_user_id}", # any stable ID for this user in your system
configured_props={
"roblox": {"authProvisionId": "apn_xxxxxxx"},
"universeId": "Universe ID",
"dataStoreId": "Data Store ID",
},
)curl -X POST https://api.pipedream.com/v1/connect/{project_id}/actions/run \
-H "Content-Type: application/json" \
-H "X-PD-Environment: production" \
-H "Authorization: Bearer {access_token}" \
-d '{
"external_user_id": "{external_user_id}",
"id": "roblox-delete-data-store-entry",
"configured_props": {
"roblox": { "authProvisionId": "apn_xxxxxxx" },
"universeId": "Universe ID",
"dataStoreId": "Data Store ID"
}
}'TOOLS
Roblox actions
On-demand operations your product or agent can configure and run on behalf of a connected user.
-
Delete Data Store Entry
actionDelete an entry from a Roblox data store. See the documentationWritev0.0.1 -
Generate User Thumbnail
actionGenerate a thumbnail image for a Roblox user's avatar. See the documentationRead-onlyv0.0.1 -
Get Data Store Entry
actionGet the value and metadata of a Roblox data store entry. See the documentationRead-onlyv0.0.1 -
Get Group
actionGet information about a Roblox group by ID. See the documentationRead-onlyv0.0.1 -
Get Place
actionGet information about a place within a Roblox universe. See the documentationRead-onlyv0.0.1 -
Get Universe
actionGet information about a Roblox universe (experience) by ID. See the documentationRead-onlyv0.0.1 -
Get User
actionGet information about a Roblox user by ID. See the documentationRead-onlyv0.0.1 -
Increment Data Store Entry
actionIncrement the numeric value of a Roblox data store entry by a given amount. The existing value and the increment must both be integers. See the documentationWritev0.0.2 -
List Data Store Entries
actionList the entries (keys) in a Roblox data store. See the documentationRead-onlyv0.0.1 -
List Data Stores
actionList the data stores in a Roblox universe. See the documentationRead-onlyv0.0.1 -
List Group Memberships
actionList the memberships (members) of a Roblox group. See the documentationRead-onlyv0.0.1 -
List Group Roles
actionList the roles of a Roblox group. See the documentationRead-onlyv0.0.1 -
List Inventory Items
actionList the items in a Roblox user's inventory. The user's inventory must be public, or the API key owner must be the user. See the documentationRead-onlyv0.0.2 -
Publish Message
actionPublish a message to all servers of a Roblox universe. See the documentationWritev0.0.1 -
Restart Servers
actionRestart all running servers of a Roblox universe, typically to deploy a new place version without disrupting active players. See the documentationWritev0.0.2 -
Send User Notification
actionSend an experience notification to a Roblox user. Requires a notification string created in the Creator Dashboard. See the documentationWritev0.0.2 -
Set Data Store Entry
actionCreate or update the value of a Roblox data store entry. See the documentationWritev0.0.2 -
Update Place
actionUpdate the name, description, or server size of a place within a Roblox universe. See the documentationWritev0.0.1 -
Update Universe
actionUpdate settings of a Roblox universe (experience). See the documentationWritev0.0.1
No Roblox triggers are available yet.
- App slug
- roblox
- Authentication
- API key
- Categories
- Entertainment
- Actions
- 19
- Triggers
- 0
- API proxy
- Available