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Waitwhile ACTION

Create Customer

Create a customer. See the doc here
  • Action
  • Writes data
  • API key
  • SDK
  • MCP

IMPLEMENTATION

Call this tool

Connect a user's Waitwhile account once, then configure and run Create Customer from your backend or agent.

import { PipedreamClient } from "@pipedream/sdk"

const pd = new PipedreamClient({
  projectId: process.env.PIPEDREAM_PROJECT_ID!,
  clientId: process.env.PIPEDREAM_CLIENT_ID!,
  clientSecret: process.env.PIPEDREAM_CLIENT_SECRET!,
  projectEnvironment: "production",
})

const result = await pd.actions.run({
  id: "waitwhile-create-customer",
  externalUserId: "{external_user_id}", // any stable ID for this user in your system
  configuredProps: {
    waitwhile: { authProvisionId: "apn_xxxxxxx" },
    name: "Name",
    firstName: "First Name",
  },
})

console.log(result)

SCHEMA

Inputs

Pipedream supplies the connected account. Your application provides the operation-specific values below. Dynamic inputs are resolved against that user's account.

Create Customer inputs
Property Type Description
name Name string
Name
Required
firstName First Name string
First name of customer
Required
lastName Last Name string
Last name of customer
Required
phone Phone string
Phone number in E.164 format
Optional
email Email string
Email address
Required
tags Tag string[]
Optional tags associated with customer
Optional
locationIds Location IDs string[]
Identifier of customer, automatically derived from visitor contact information if not provided.
Required Dynamic
addTag Add Tag string
Adds specified tag to existing tags
Optional
removeTag Remove Tag string
Removes specified tag to existing tags
Optional
externalId External Id string
External identifier, optionally provided by client
Optional

REFERENCE

Tool details

Behavior hints are published with the component in the Pipedream registry and surface as MCP tool annotations, so an agent can reason about a tool before it calls it.

Registry key
waitwhile-create-customer
Version
0.0.2
App
Waitwhile
Authentication
API key
Read-only
No
Destructive
No
Open world
Yes