with Unity Cloud Build and Auth0 (Management API)?
The Unity Cloud Build API lets you automate the process of setting up and distributing game builds. It's a powerful suite of tools allowing developers to personalize and streamline build tasks. With Pipedream, you can harness this API to integrate build processes with your existing tools, notify teams, deploy builds to platforms, and react to events in Unity Cloud Build in real-time.
import { axios } from "@pipedream/platform"
export default defineComponent({
props: {
unity_cloud_build: {
type: "app",
app: "unity_cloud_build",
}
},
async run({steps, $}) {
return await axios($, {
url: `https://build-api.cloud.unity3d.com/api/v1/users/me`,
auth: {
username: `${this.unity_cloud_build.$auth.api_key}`,
password: ``,
},
})
},
})
The Auth0 Management API can be used to create, read, update,
and delete users, as well as to query for them. Additionally, you can
use the Management API to change user passwords, add and remove user roles,
link and unlink user accounts, and more. For more information, see the Auth0 Management API documentation here
// In order to use the example request below, please ensure that you have the scope
// `read:users` on your application.
import { axios } from "@pipedream/platform"
export default defineComponent({
props: {
auth0_management_api: {
type: "app",
app: "auth0_management_api",
}
},
async run({steps, $}) {
return await axios($, {
url: `https://${this.auth0_management_api.$auth.domain}/api/v2/users`,
headers: {
Authorization: `Bearer ${this.auth0_management_api.$auth.oauth_access_token}`,
},
})
},
})