View as Markdown
SmashSend icon

SmashSend ACTION

Create or Update Contact

Create a new contact or update an existing contact. See the documentation
  • Action
  • Writes data
  • Destructive
  • API key
  • SDK
  • MCP

IMPLEMENTATION

Call this tool

Connect a user's SmashSend account once, then configure and run Create or Update Contact from your backend or agent.

import { PipedreamClient } from "@pipedream/sdk"

const pd = new PipedreamClient({
  projectId: process.env.PIPEDREAM_PROJECT_ID!,
  clientId: process.env.PIPEDREAM_CLIENT_ID!,
  clientSecret: process.env.PIPEDREAM_CLIENT_SECRET!,
  projectEnvironment: "production",
})

const result = await pd.actions.run({
  id: "smashsend-create-or-update-contact",
  externalUserId: "{external_user_id}", // any stable ID for this user in your system
  configuredProps: {
    smashsend: { authProvisionId: "apn_xxxxxxx" },
    email: "Email",
    firstName: "First Name",
  },
})

console.log(result)

SCHEMA

Inputs

Pipedream supplies the connected account. Your application provides the operation-specific values below. Dynamic inputs are resolved against that user's account.

Create or Update Contact inputs
Property Type Description
email Email string
The email address of the contact. If the contact already exists, this will update the contact.
Required
firstName First Name string
The first name of the contact
Optional
lastName Last Name string
The last name of the contact
Optional
phone Phone string
The phone number of the contact
Optional
avatarUrl Avatar URL string
The URL of the contact's avatar
Optional
countryCode Country Code string
Two-letter ISO country code like US
Optional
properties Properties object
Additional properties of the contact. Properties must exist in your workspace.
Optional

REFERENCE

Tool details

Behavior hints are published with the component in the Pipedream registry and surface as MCP tool annotations, so an agent can reason about a tool before it calls it.

Registry key
smashsend-create-or-update-contact
Version
0.0.2
App
SmashSend
Authentication
API key
Read-only
No
Destructive
Yes
Open world
Yes