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ServiceM8 ACTION

Update Job Queue

Update a job queue (loads the record, merges your fields, then POSTs). See the documentation
  • Action
  • Writes data
  • OAuth
  • SDK
  • MCP

IMPLEMENTATION

Call this tool

Connect a user's ServiceM8 account once, then configure and run Update Job Queue from your backend or agent.

import { PipedreamClient } from "@pipedream/sdk"

const pd = new PipedreamClient({
  projectId: process.env.PIPEDREAM_PROJECT_ID!,
  clientId: process.env.PIPEDREAM_CLIENT_ID!,
  clientSecret: process.env.PIPEDREAM_CLIENT_SECRET!,
  projectEnvironment: "production",
})

const result = await pd.actions.run({
  id: "servicem8-update-queue",
  externalUserId: "{external_user_id}", // any stable ID for this user in your system
  configuredProps: {
    servicem8: { authProvisionId: "apn_xxxxxxx" },
    uuid: "Queue to update",
    name: "Name",
  },
})

console.log(result)

SCHEMA

Inputs

Pipedream supplies the connected account. Your application provides the operation-specific values below. Dynamic inputs are resolved against that user's account.

Update Job Queue inputs
Property Type Description
uuid Queue to update string
Queue record to load, merge, and save (search or paste UUID).
Required Dynamic
name Name string
Queue name (e.g. Workshop, Pending Quotes).
Optional
defaultTimeframe Default Timeframe (days) string
Default days jobs stay in this queue before needing attention (e.g. 7 or 14).
Optional
subscribedStaff Subscribed staff string[]
Staff UUIDs subscribed to notifications for this queue (subscribed_staff). Sent as a semicolon-delimited string.
Optional Dynamic
requiresAssignment Requires Assignment boolean
When true, jobs must be assigned; when false, visible to all staff (sent as 0 or 1).
Optional

REFERENCE

Tool details

Behavior hints are published with the component in the Pipedream registry and surface as MCP tool annotations, so an agent can reason about a tool before it calls it.

Registry key
servicem8-update-queue
Version
0.0.2
App
ServiceM8
Authentication
OAuth
Read-only
No
Destructive
No
Open world
Yes