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QuestionPro ACTION

Create Contact

Create a contact in a survey. See the documentation
  • Action
  • Writes data
  • API key
  • SDK
  • MCP

IMPLEMENTATION

Call this tool

Connect a user's QuestionPro account once, then configure and run Create Contact from your backend or agent.

import { PipedreamClient } from "@pipedream/sdk"

const pd = new PipedreamClient({
  projectId: process.env.PIPEDREAM_PROJECT_ID!,
  clientId: process.env.PIPEDREAM_CLIENT_ID!,
  clientSecret: process.env.PIPEDREAM_CLIENT_SECRET!,
  projectEnvironment: "production",
})

const result = await pd.actions.run({
  id: "questionpro-create-contact",
  externalUserId: "{external_user_id}", // any stable ID for this user in your system
  configuredProps: {
    questionpro: { authProvisionId: "apn_xxxxxxx" },
    organizationId: "Organization ID",
    userId: "User ID",
  },
})

console.log(result)

SCHEMA

Inputs

Pipedream supplies the connected account. Your application provides the operation-specific values below. Dynamic inputs are resolved against that user's account.

Create Contact inputs
Property Type Description
organizationId Organization ID string
The ID of the organization. Found in the Organization Settings.
Required
userId User ID string
The ID of the user
Required Dynamic
surveyId Survey ID string
The ID of the survey
Required Dynamic
emailListId Email List ID string
The ID of the email list
Required Dynamic
emailAddress Email Address string
The email address of the contact
Required
firstName First Name string
The first name of the contact
Required
lastName Last Name string
The last name of the contact
Required
additionalFields Additional Fields object
A key-value collection of additional contact fields to add to the contact
Optional

REFERENCE

Tool details

Behavior hints are published with the component in the Pipedream registry and surface as MCP tool annotations, so an agent can reason about a tool before it calls it.

Registry key
questionpro-create-contact
Version
0.0.1
App
QuestionPro
Authentication
API key
Read-only
No
Destructive
No
Open world
Yes