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Clockify ACTION

Update Client

Updates an existing client in a Clockify workspace. Set only the fields you want to change — Clockify's update endpoint replaces the whole client, so this action fetches the current record first and merges your changes into it. Use List Clients to find the ID of the client to update. See the documentation
  • Action
  • Writes data
  • API key
  • SDK
  • MCP

IMPLEMENTATION

Call this tool

Connect a user's Clockify account once, then configure and run Update Client from your backend or agent.

import { PipedreamClient } from "@pipedream/sdk"

const pd = new PipedreamClient({
  projectId: process.env.PIPEDREAM_PROJECT_ID!,
  clientId: process.env.PIPEDREAM_CLIENT_ID!,
  clientSecret: process.env.PIPEDREAM_CLIENT_SECRET!,
  projectEnvironment: "production",
})

const result = await pd.actions.run({
  id: "clockify-update-client",
  externalUserId: "{external_user_id}", // any stable ID for this user in your system
  configuredProps: {
    clockify: { authProvisionId: "apn_xxxxxxx" },
    workspaceId: "Workspace",
    clientId: "Client",
  },
})

console.log(result)

SCHEMA

Inputs

Pipedream supplies the connected account. Your application provides the operation-specific values below. Dynamic inputs are resolved against that user's account.

Update Client inputs
Property Type Description
workspaceId Workspace string
Identifier of a workspace
Required Dynamic
clientId Client string
Identifier of a client
Required Dynamic
name Name string
New name of the client
Optional
address Address string
New address of the client
Optional
note Note string
New note about the client
Optional
archived Archived boolean
Archive or unarchive the client. Note: an active (non-archived) client can't be deleted.
Optional

REFERENCE

Tool details

Behavior hints are published with the component in the Pipedream registry and surface as MCP tool annotations, so an agent can reason about a tool before it calls it.

Registry key
clockify-update-client
Version
0.0.2
App
Clockify
Authentication
API key
Read-only
No
Destructive
No
Open world
Yes