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ClickUp ACTION

Get Task

Get a task. See the documentation in Tasks / Get Task section.
  • Action
  • Read only
  • OAuth
  • SDK
  • MCP

IMPLEMENTATION

Call this tool

Connect a user's ClickUp account once, then configure and run Get Task from your backend or agent.

import { PipedreamClient } from "@pipedream/sdk"

const pd = new PipedreamClient({
  projectId: process.env.PIPEDREAM_PROJECT_ID!,
  clientId: process.env.PIPEDREAM_CLIENT_ID!,
  clientSecret: process.env.PIPEDREAM_CLIENT_SECRET!,
  projectEnvironment: "production",
})

const result = await pd.actions.run({
  id: "clickup-get-task",
  externalUserId: "{external_user_id}", // any stable ID for this user in your system
  configuredProps: {
    clickup: { authProvisionId: "apn_xxxxxxx" },
    workspaceId: "Workspace",
    spaceId: "Space",
  },
})

console.log(result)

SCHEMA

Inputs

Pipedream supplies the connected account. Your application provides the operation-specific values below. Dynamic inputs are resolved against that user's account.

Get Task inputs
Property Type Description
workspaceId Workspace string
The id of a workspace
Required Dynamic
spaceId Space string
If selected, the Lists will be filtered by this Space ID
Required Dynamic
useCustomTaskIds Use custom task IDs boolean
Whether it should use custom task id instead of the ClickUp task ID. Should be used with Authorized Team
Optional
authorizedTeamId Authorized Team string
The id of the authorized team. should be used with Custom Task Id
Optional Dynamic
folderId Folder ID string
The ID of a folder
Optional Dynamic
listId List ID string
The ID of a list. To show lists within a folder, please select a Folder first
Required Dynamic
taskId Task ID string
To show options please select a List first
Required Dynamic

REFERENCE

Tool details

Behavior hints are published with the component in the Pipedream registry and surface as MCP tool annotations, so an agent can reason about a tool before it calls it.

Registry key
clickup-get-task
Version
0.0.12
App
ClickUp
Authentication
OAuth
Read-only
Yes
Destructive
No
Open world
Yes