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Agile CRM ACTION

Create Contact

Create a new contact in Agile CRM. See the documentation
  • Action
  • Writes data
  • API key
  • SDK
  • MCP

IMPLEMENTATION

Call this tool

Connect a user's Agile CRM account once, then configure and run Create Contact from your backend or agent.

import { PipedreamClient } from "@pipedream/sdk"

const pd = new PipedreamClient({
  projectId: process.env.PIPEDREAM_PROJECT_ID!,
  clientId: process.env.PIPEDREAM_CLIENT_ID!,
  clientSecret: process.env.PIPEDREAM_CLIENT_SECRET!,
  projectEnvironment: "production",
})

const result = await pd.actions.run({
  id: "agile_crm-create-contact",
  externalUserId: "{external_user_id}", // any stable ID for this user in your system
  configuredProps: {
    agile_crm: { authProvisionId: "apn_xxxxxxx" },
    firstName: "First Name",
    lastName: "Last Name",
  },
})

console.log(result)

SCHEMA

Inputs

Pipedream supplies the connected account. Your application provides the operation-specific values below. Dynamic inputs are resolved against that user's account.

Create Contact inputs
Property Type Description
firstName First Name string
The contact's first name
Required
lastName Last Name string
The contact's last name
Optional
company Company Name string
Name of the company
Optional
email Email string
The contact's email address
Optional
phone Phone string
The contact's phone number
Optional
customFields Custom Fields string[]
Please provide a JSON structure like this per row: {"name": "Field Name", "value": "Field Value"}
Optional
tags Tags string[]
The tags to add to the specified contact
Optional
score Score integer
Amount to add to contact score. If you want to decrease the existing score, then use negative values for the score parameter.
Optional

REFERENCE

Tool details

Behavior hints are published with the component in the Pipedream registry and surface as MCP tool annotations, so an agent can reason about a tool before it calls it.

Registry key
agile_crm-create-contact
Version
0.0.4
App
Agile CRM
Authentication
API key
Read-only
No
Destructive
No
Open world
Yes