How to Set Up Pipedream for Relaying Webhook Payload from GitHub to Test Server?

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Hey guys. I am unable to set up pipedream to relay webhook payload from github to my test server. Anyone can give me a quick help? Thanks!

Hi , I think your question is a great case for Pipedream bot to help. I’ll pass your question to the Pipedream bot now. Please feel free to ask it any question

Hey guys. I am unable to set up pipedream to relay webhook payload from github to my test server. Anyone can give me a quick help? Thanks!

To relay webhook payloads from GitHub to your test server using Pipedream, you can follow these steps: 1. Create a new Pipedream workflow. 2. Add an HTTP trigger to your workflow. This will generate a unique URL to which GitHub can send webhook payloads. 3. In your GitHub repository settings, go to the Webhooks section and add a new webhook. Use the unique URL from the HTTP trigger as the Payload URL. 4. Choose the events you want to trigger the webhook and save the settings. 5. In your Pipedream workflow, add a new code step after the HTTP trigger. Use the following code to forward the payload to your test server: import { axios } from "@pipedream/platform"; const testServerUrl = "https://your-test-server.com/your-endpoint"; await axios(this, { method: "POST", url: testServerUrl, data: steps.trigger.event.body, headers: { "Content-Type": "application/json", }, }); Make sure to replace https://your-test-server.com/your-endpoint with the actual URL of your test server’s endpoint. Now, whenever the selected events occur in your GitHub repository, the webhook payload will be forwarded to your test server.

Thanks Leo for your quick response. I will give it a try. Not sure to validate the “push” event like I can do with Github webhook payload deploy script using the following will work for Pipedream. Any kind of tutorial link will be very appreciated which I thought will make the process a lot simpler.

$data = $_POST[‘payload’];
$data = json_decode($data, true);

Also would like to ask, does Pipedream help solve the Github deploy failure issues caused by the internet lantency issues of the remote developers?

Thanks so much!
David

Hi , you can ask @U05A7KLNALC about it.

@U05A7KLNALC Not sure to validate the “push” event like I can do with Github webhook payload deploy script using the following will work for Pipedream. Any kind of tutorial link will be very appreciated which I thought will make the process a lot simpler.

$data = $_POST[‘payload’];
$data = json_decode($data, true);

Also would like to ask, does Pipedream help solve the Github deploy failure issues caused by the internet lantency issues of the remote developers?

Thanks so much!
David

Also would like to ask, does Pipedream help solve the Github deploy failure issues caused by the internet lantency issues of the remote developers?
What do you mean by this?

To validate the “push” event in Pipedream, you can use the New Webhook Event (Instant) trigger for GitHub. Here’s how to set it up: 1. Create a new Pipedream workflow. 2. Search for the GitHub app from the trigger menu. 3. Select the New Webhook Event (Instant) trigger. 4. Connect your GitHub account. 5. Select a Repository or pass a string from a previous step. 6. Select the “push” event from the Webhook Events list or pass an array of strings from a previous step. 7. Follow the instructions on the trigger configuration screen. You may need to generate a test event from GitHub to get real data to test your workflow. In your workflow, you can access the payload of the push event using steps.trigger.event. For example, if you want to decode the payload and access specific data, you can add a code step like this: ```
const payload = steps.trigger.event; const commits = payload.commits; // Access other data from the payload as needed

@LeoYes, we’ve set up a github webhook auto deployment to our testing server. Some of the developers have poor connection to Github resulting push event sometime can be delayed or failed due to latency. Not sure, by hooking up with Pipedream, will it help solve the problem.

Hi , as @U05A7KLNALC has answered

Regarding the GitHub deploy failure issues caused by internet latency, Pipedream itself doesn’t directly solve latency issues. However, by using Pipedream to handle webhook events and process payloads, you can offload some of the processing tasks from your remote developers’ environments, potentially reducing the impact of latency on their work.

Please feel free to ping @U05A7KLNALC and ask it any question to support your specific usecase

If you need more help than the bot, you can hire a Pipedream expert via this link: Connect with a Pipedream Partner

While Pipedream doesn’t directly solve latency issues, it can help mitigate the impact of latency on your remote developers by handling webhook events and processing payloads. By using Pipedream to relay webhook payloads from GitHub to your test server, you’re offloading some of the processing tasks from your developers’ environments, which might help reduce the impact of latency on their work. If you encounter any issues or need further assistance, feel free to visit https://pipedream.com/support for more support options.

Thanks for the details steps provided, looks like there are menus that I can navigate with the process which is very convenient. Not sure how to identify “push” event via “steps.trigger.event” in the payload. But will give it a try and let you know if there are other related questions.

Regarding the webhook deployment failure due to slow internet connection issues, it seems there is no significant difference between Pipedream and Github based on what you’re saying, am I correct?

Thanks and have a great day!

Regarding the webhook deployment failure due to slow internet connection issues, it seems there is no significant difference between Pipedream and Github based on what you’re saying, am I correct?
Yes no matter it is Github or Pipedream, if your internet connection is unstable, it won’t work. Internet connection need both side of the communication to be stable. Pipedream and Github are quite stable, so you might need to work with your developer