Shadertoy

Build and Share your best shaders with the world and get Inspired!

Integrate the Shadertoy API with the Stripe API

Setup the Shadertoy API trigger to run a workflow which integrates with the Stripe API. Pipedream's integration platform allows you to integrate Shadertoy and Stripe remarkably fast. Free for developers.

Access Shader Assets with Shadertoy API on New Custom Webhook Events from Stripe API
Stripe + Shadertoy
 
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Get Shader with Shadertoy API on New Custom Webhook Events from Stripe API
Stripe + Shadertoy
 
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List Shaders with Shadertoy API on New Custom Webhook Events from Stripe API
Stripe + Shadertoy
 
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Search Shaders with Shadertoy API on New Custom Webhook Events from Stripe API
Stripe + Shadertoy
 
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Access Shader Assets with Shadertoy API on Canceled Subscription from Stripe API
Stripe + Shadertoy
 
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New Custom Webhook Events from the Stripe API

Emit new event on each webhook event

 
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Canceled Subscription from the Stripe API

Emit new event for each new canceled subscription

 
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New Abandoned Cart from the Stripe API

Emit new event when a customer abandons their cart.

 
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New Customer from the Stripe API

Emit new event for each new customer

 
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New Dispute from the Stripe API

Emit new event for each new dispute

 
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Access Shader Assets with the Shadertoy API

Accesses an asset from source. See the documentation

 
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Get Shader with the Shadertoy API

Returns a specific shader based on an ID. See the documentation

 
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Cancel a Payment Intent with the Stripe API

Cancel a payment intent. Once canceled, no additional charges will be made by the payment intent and any operations on the payment intent will fail with an error. For payment intents with status=requires_capture, the remaining amount_capturable will automatically be refunded. See the docs for more information

 
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List Shaders with the Shadertoy API

Returns a list of all shaders. See the documentation

 
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Cancel Or Reverse a Payout with the Stripe API

Cancel or reverse a payout. A payout can be canceled only if it has not yet been paid out. A payout can be reversed only if it has already been paid out. Funds will be refunded to your available balance. See the docs for more information

 
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Overview of Shadertoy

The Shadertoy API opens a window to a universe of visual creations by providing programmatic access to a wealth of shaders created by the Shadertoy community. These shaders are snippets of GLSL code that produce stunning graphics and visual effects. In Pipedream, you can leverage this API to trigger workflows that interact with these shaders, such as retrieving shader information, displaying shader visuals, or even monitoring the latest creations. By combining Shadertoy API with Pipedream's capability to connect to numerous other services, your creative and technical projects can flourish with dynamic, visually rich content.

Connect Shadertoy

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import { axios } from "@pipedream/platform"
export default defineComponent({
  props: {
    shadertoy: {
      type: "app",
      app: "shadertoy",
    }
  },
  async run({steps, $}) {
    return await axios($, {
      url: ` https://www.shadertoy.com/api/v1/shaders/query/test`,
      params: {
        key: `${this.shadertoy.$auth.app_key}`,
      },
    })
  },
})

Overview of Stripe

The Stripe API is a powerful tool for managing online payments, subscriptions, and invoices. With Pipedream, you can leverage this API to automate payment processing, monitor transactions, and sync billing data with other services. Pipedream's no-code platform allows for quick integration and creation of serverless workflows that react to Stripe events in real-time. For instance, you might automatically update customer records, send personalized emails after successful payments, or escalate failed transactions to your support team.

Connect Stripe

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import stripe from 'stripe'

export default defineComponent({
  props: {
    stripe: {
      type: "app",
      app: "stripe",
    }
  },
  async run({steps, $}) {
    const client = stripe(this.stripe.$auth.api_key)

    return await client.accounts.list({ limit: 1 })
  },
})