Build Games Faster
Emit new event each time a record is added, updated, or deleted in an Airtable table. See the documentation
Emit new event for each new or modified field in a table
Emit new event for each new or modified record in a table
Emit new event for each new or modified record in a view
Create one or more records in a table by passing an array of objects containing field names and values as key/value pairs. See the documentation
Updates a record if recordId
is provided or adds a record to a table.
The Unity Cloud Build API lets you automate the process of setting up and distributing game builds. It's a powerful suite of tools allowing developers to personalize and streamline build tasks. With Pipedream, you can harness this API to integrate build processes with your existing tools, notify teams, deploy builds to platforms, and react to events in Unity Cloud Build in real-time.
import { axios } from "@pipedream/platform"
export default defineComponent({
props: {
unity_cloud_build: {
type: "app",
app: "unity_cloud_build",
}
},
async run({steps, $}) {
return await axios($, {
url: `https://build-api.cloud.unity3d.com/api/v1/users/me`,
auth: {
username: `${this.unity_cloud_build.$auth.api_key}`,
password: ``,
},
})
},
})
Airtable (OAuth) API on Pipedream allows you to manipulate and leverage your Airtable data in a myriad of powerful ways. Sync data between Airtable and other apps, trigger workflows on updates, or process bulk data operations asynchronously. By using Airtable's structured databases with Pipedream's serverless platform, you can craft custom automation solutions, integrate with other services seamlessly, and streamline complex data processes.
import { axios } from "@pipedream/platform"
export default defineComponent({
props: {
airtable_oauth: {
type: "app",
app: "airtable_oauth",
}
},
async run({steps, $}) {
return await axios($, {
url: `https://api.airtable.com/v0/meta/whoami`,
headers: {
Authorization: `Bearer ${this.airtable_oauth.$auth.oauth_access_token}`,
},
})
},
})