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Shotstack ACTION

Create Timeline

Generate a timeline with layers and assets for a new video project. See the documentation here.
  • Action
  • Writes data
  • API key
  • SDK
  • MCP

IMPLEMENTATION

Call this tool

Connect a user's Shotstack account once, then configure and run Create Timeline from your backend or agent.

import { PipedreamClient } from "@pipedream/sdk"

const pd = new PipedreamClient({
  projectId: process.env.PIPEDREAM_PROJECT_ID!,
  clientId: process.env.PIPEDREAM_CLIENT_ID!,
  clientSecret: process.env.PIPEDREAM_CLIENT_SECRET!,
  projectEnvironment: "production",
})

const result = await pd.actions.run({
  id: "shotstack-create-timeline",
  externalUserId: "{external_user_id}", // any stable ID for this user in your system
  configuredProps: {
    shotstack: { authProvisionId: "apn_xxxxxxx" },
    howManyTracks: 10,
    soundtrackSrc: "Soundtrack Source",
  },
})

console.log(result)

SCHEMA

Inputs

Pipedream supplies the connected account. Your application provides the operation-specific values below. Dynamic inputs are resolved against that user's account.

Create Timeline inputs
Property Type Description
howManyTracks How Many Tracks? integer
The number of tracks to create.
Required
soundtrackSrc Soundtrack Source string
The URL of the soundtrack to use.
Optional
soundtrackEffect Soundtrack Effect string
The effect to apply to the soundtrack.
Optional
background Background string
A hexadecimal value for the timeline background colour. Defaults to #000000 (black).
Optional
fonts Fonts string[]
An array of custom fonts to be downloaded for use by the HTML assets. The URL must be publicly accessible or include credentials. E.g. https://s3-ap-northeast-1.amazonaws.com/my-bucket/open-sans.ttf
Optional

REFERENCE

Tool details

Behavior hints are published with the component in the Pipedream registry and surface as MCP tool annotations, so an agent can reason about a tool before it calls it.

Registry key
shotstack-create-timeline
Version
0.0.2
App
Shotstack
Authentication
API key
Read-only
No
Destructive
No
Open world
Yes