Pushbullet connects your devices, making them feel like one
Emit new event when you add or modify a new row in a table. See the docs here
Emit new event when new rows are returned from a custom query. See the docs here
Emit new event when a new table is added to a database. See the docs here
Send a push to a device or another person. See docs here
Pushbullet acts as a bridge, connecting your devices with push notifications and file sharing capabilities. By leveraging the Pushbullet API on Pipedream, you can automate notifications for a host of events, enabling real-time alerts on your phone, browser, or desktop. Whether you're monitoring server uptimes, tracking sales, or simply staying on top of to-do lists, integrating Pushbullet with other services via Pipedream workflows can streamline your notification management and data sharing tasks.
import { axios } from "@pipedream/platform"
export default defineComponent({
props: {
pushbullet: {
type: "app",
app: "pushbullet",
}
},
async run({steps, $}) {
return await axios($, {
url: `https://api.pushbullet.com/v2/users/me`,
headers: {
Authorization: `Bearer ${this.pushbullet.$auth.oauth_access_token}`,
},
})
},
})
The MySQL application on Pipedream enables direct interaction with your MySQL databases, allowing you to perform CRUD operations—create, read, update, delete—on your data with ease. You can leverage these capabilities to automate data synchronization, report generation, and event-based triggers that kick off workflows in other apps. With Pipedream's serverless platform, you can connect MySQL to hundreds of other services without managing infrastructure, crafting complex code, or handling authentication.
import mysql from '@pipedream/mysql';
export default defineComponent({
props: {
mysql,
},
async run({steps, $}) {
// Component source code:
// https://github.com/PipedreamHQ/pipedream/tree/master/components/mysql
const queryObj = {
sql: "SELECT NOW()",
values: [], // Ignored since query does not contain placeholders
};
return await this.mysql.executeQuery(queryObj);
},
});