MySQL is an open-source relational database management system.
Emit new event when you add or modify a new row in a table. See the docs here
Emit new event when new rows are returned from a custom query. See the docs here
Emit new event when a new table is added to a database. See the docs here
Provides a list of genres which may be used for filtering games via the MobyGames API. See the documentation
The MySQL application on Pipedream enables direct interaction with your MySQL databases, allowing you to perform CRUD operations—create, read, update, delete—on your data with ease. You can leverage these capabilities to automate data synchronization, report generation, and event-based triggers that kick off workflows in other apps. With Pipedream's serverless platform, you can connect MySQL to hundreds of other services without managing infrastructure, crafting complex code, or handling authentication.
import mysql from '@pipedream/mysql';
export default defineComponent({
props: {
mysql,
},
async run({steps, $}) {
// Component source code:
// https://github.com/PipedreamHQ/pipedream/tree/master/components/mysql
const queryObj = {
sql: "SELECT NOW()",
values: [], // Ignored since query does not contain placeholders
};
return await this.mysql.executeQuery(queryObj);
},
});
The MobyGames API provides access to a vast database of video game information, including titles, platforms, release dates, and more. In Pipedream, you can leverage this API to create powerful integrations and automated workflows. You might fetch game data to curate personalized game recommendations, sync release information with your calendar, or compile game statistics for analysis.
import { axios } from "@pipedream/platform"
export default defineComponent({
props: {
mobygames: {
type: "app",
app: "mobygames",
}
},
async run({steps, $}) {
return await axios($, {
url: `https://api.mobygames.com/v1/games`,
params: {
api_key: `${this.mobygames.$auth.api_key}`,
},
})
},
})