The generative media platform for developers
Emit new event when you add or modify a new row in a table. See the docs here
Emit new event when new rows are returned from a custom query. See the docs here
Emit new event when a new table is added to a database. See the docs here
Adds a request to the queue for asynchronous processing, including specifying a webhook URL for receiving updates. See the documentation.
Cancels a request in the queue. This allows you to stop a long-running task if it's no longer needed. See the documentation.
Gets the response of a completed request in the queue. This retrieves the results of your asynchronous task. See the documentation.
import { fal } from "@fal-ai/client"
export default defineComponent({
props: {
fal_ai: {
type: "app",
app: "fal_ai",
}
},
async run({ steps, $ }) {
fal.config({
credentials: `${this.fal_ai.$auth.api_key}`,
});
const result = await fal.subscribe("fal-ai/lora", {
input: {
model_name: "stabilityai/stable-diffusion-xl-base-1.0",
prompt:
"Photo of a rhino dressed suit and tie sitting at a table in a bar with a bar stools, award winning photography, Elke vogelsang",
},
logs: true,
});
return result;
},
})
The MySQL application on Pipedream enables direct interaction with your MySQL databases, allowing you to perform CRUD operations—create, read, update, delete—on your data with ease. You can leverage these capabilities to automate data synchronization, report generation, and event-based triggers that kick off workflows in other apps. With Pipedream's serverless platform, you can connect MySQL to hundreds of other services without managing infrastructure, crafting complex code, or handling authentication.
import mysql from '@pipedream/mysql';
export default defineComponent({
props: {
mysql,
},
async run({steps, $}) {
// Component source code:
// https://github.com/PipedreamHQ/pipedream/tree/master/components/mysql
const queryObj = {
sql: "SELECT NOW()",
values: [], // Ignored since query does not contain placeholders
};
return await this.mysql.executeQuery(queryObj);
},
});